That is the motivation these thieves have for creating this abomination. That's right, you get the EVOGEN virus absolutely free with all those outdated plugins. You see, the accursed Megalo pack illegally bundles and redistributes plugins without permission. I know it sounds great to get all* the plugins in one go. If(Amount4 & src.A = 0)// if opaque noise then take antialiased alphaĬp = ColorBgra.FromBgra( Int32Util.ClampToByte(, Int32Util.ClampToByte(G), Int32Util.ClampToByte(R), Int32Util.We've had yet another instance of well-meaning users downloading and installing the 'Megalo' plugin pack. Int Tv = (byte)RandomNumber.Next(256) // tone valueĬase 3://primary color, transparency from colorī = (int)((B * rat) + (((crat * pC. R = (int)((R * rat) + ((byte)RandomNumber.Next(256) * irat)) Ĭase 1://random primary color to secondary color, transparency from colorĬrat = (byte)RandomNumber.Next(256)/256.0 // random primary/secondary color ratioī = (int)((B * rat) + (((crat * pC. Void Render(Surface dst, Surface src, Rectangle rect)ĬolorBgra pC = (ColorBgra)EnvironmentParameters.Primar圜olor ĬolorBgra sC = (ColorBgra)EnvironmentParameters.Secondar圜olor ĭouble rat = Amount3 // ratios of noise colour to background colourĭouble crat //random ratios of primary to secondary colorĬp = src // copy source pixel or replace with noise pixelī = (int)((B * rat) + ((byte)RandomNumber.Next(256) * irat)) Int Amount1 = 128 // probability (spacing)īyte Amount2 = 0 // colour of noise|random coloured opaque|random primary to secondary|random greys, opaque|primary color only|secondary color only|random transparency onlyĭouble Amount3 = 0 // noise colour blend source colourīool Amount4 = true // noise on object onlyīool Amount5 = true // keep edge translucency (for text) Title: Noise choice March 2012 Red Ochre * Description: versatile random noise tool -v3 hopefully no stripes */ I recommend anyone with a logical nature to read the tutorials,Īt the very least it will make plugins more understandable! This plugin was written using 'codelab' and Boltbait's excellent tutorials. Here is a screen shot of the User Interface (UI). splinter blur, motion blur, zoom or point blur. Secondary color, transparency from color,Īdding random noise in itself is not that exciting, but it is great starting point for experimenting with other effectsĮg. Primary color, transparency from primary color, Random greys, black through to white, opaque, Random colour from primary color through to secondary color - this will use the primary and secondary selected transparency too. It can also lower the transparency of the added noise where the original object is anti aliased. It can add noise to a whole layer or just to an object (eg. This is a simple plugin to add noise, with a range of choices.
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